
This code allows you to control your vehicle using a standard bluetooth gamepad controller. I have been using a PS4 controller for testing.
HTML5 has a Gamepad API you can use with Javascript. Modern web browsers allow for connection of Gamepads so that your can control your web apps. So with this you are connecting your bluetooth gamepad to the computer that has the web browser that you are using to control the vehicle, not the vehicle itself.
For this code javascript reads the X/Y coordinates of the left joy stick and then uses that to send commands to the vehicle. The square, triangle and circle buttons are used for speed.
To connect a PS4 controller to your computer first push the PS and Share buttons at the same time. This puts the controller into connection mode, then connect the controller to your computer as a standard bluetooth device.
index-gamepad.php
<h1>WiFi Car App Gamepad</h1>
<?php
$ip = $_SERVER['SERVER_ADDR'];
echo "<div style='width:640; height:480; margin-left:auto; margin-right:auto;'>";
echo "<iframe src='http://".$ip.":8000' height=480 width=640></iframe>";
echo "</div>";
echo "<br>";
?>
<body>
Controller Commands:
<p> Connection Status: <span id="status">Not Connected</span></p>
<p>Button: <span id="button">0000</span></p>
<p>Left Stick x/y: <span id="leftx">0000</span> : <span id="lefty">0000</span></p>
<p>Right Stick x/y: <span id="rightx">0000</span> : <span id="righty">0000</span></p>
<p>Direction: <span id ="direction">0000</span></p>
<p>Speed: <span id ="speed">0000</span></p>
</body>
<script type="text/javascript">
let gamepadIndex;
window.addEventListener('gamepadconnected', (event) => {
gamepadIndex = event.gamepad.index;
});
setInterval(() => {
if(gamepadIndex !== undefined) {
// a gamepad is connected and has an index
const myGamepad = navigator.getGamepads()[gamepadIndex];
document.getElementById("status").innerHTML = "CONNECTED"; // reset page
document.getElementById("leftx").innerHTML = (`${myGamepad.axes[0]}`);
document.getElementById("lefty").innerHTML = (`${myGamepad.axes[1]}`);
var lefty = myGamepad.axes[1];
var leftx = myGamepad.axes[0];
document.getElementById("rightx").innerHTML = (`${myGamepad.axes[2]}`);
document.getElementById("righty").innerHTML = (`${myGamepad.axes[3]}`);
myGamepad.buttons.map(e => e.pressed).forEach((isPressed, buttonIndex) => {
if(isPressed) {
document.getElementById("button").innerHTML = `${buttonIndex}`;
if(buttonIndex == 2){
speed = "slow";
var xmlhttp = new XMLHttpRequest();
xmlhttp.open("GET", "./speed.php?speed=" + speed);
xmlhttp.send();
document.getElementById("speed").innerHTML = speed;
}
if(buttonIndex == 3){
speed = "medium";
var xmlhttp = new XMLHttpRequest();
xmlhttp.open("GET", "./speed.php?speed=" + speed);
xmlhttp.send();
document.getElementById("speed").innerHTML = speed;
}
if(buttonIndex == 1){
speed = "fast";
var xmlhttp = new XMLHttpRequest();
xmlhttp.open("GET", "./speed.php?speed=" + speed);
xmlhttp.send();
document.getElementById("speed").innerHTML = speed;
}
}
})
if(lefty == -1 ){
direction = "forward";
var xmlhttp = new XMLHttpRequest();
xmlhttp.open("GET", "./controls.php?command=" + direction);
xmlhttp.send();
document.getElementById("direction").innerHTML = direction;
}
if(lefty == 0){
direction = "stop";
var xmlhttp = new XMLHttpRequest();
xmlhttp.open("GET", "./controls.php?command=" + direction);
xmlhttp.send();
document.getElementById("direction").innerHTML = direction;
}
if(lefty == 1){
direction = "backward";
var xmlhttp = new XMLHttpRequest();
xmlhttp.open("GET", "./controls.php?command=" + direction);
xmlhttp.send();
document.getElementById("direction").innerHTML = direction;
}
if(leftx == 1){
direction = "right";
var xmlhttp = new XMLHttpRequest();
xmlhttp.open("GET", "./controls.php?command=" + direction);
xmlhttp.send();
document.getElementById("direction").innerHTML = direction;
}
if(leftx > 0.2 && leftx < 1){
direction = "forwardRight";
var xmlhttp = new XMLHttpRequest();
xmlhttp.open("GET", "./controls.php?command=" + direction);
xmlhttp.send();
document.getElementById("direction").innerHTML = direction;
}
if(leftx == -1){
direction = "left";
var xmlhttp = new XMLHttpRequest();
xmlhttp.open("GET", "./controls.php?command=" + direction);
xmlhttp.send();
document.getElementById("direction").innerHTML = direction;
}
if(leftx < -0.2 && leftx > -1){
direction = "forwardLeft";
var xmlhttp = new XMLHttpRequest();
xmlhttp.open("GET", "./controls.php?command=" + direction);
xmlhttp.send();
document.getElementById("direction").innerHTML = direction;
}
}
},1)
</script>
Code language: HTML, XML (xml)